


#AdCreatives
Ad Creatives for Social Media and Campaigns
Social media content production for Meta, TikTok and LinkedIn, with the variety a campaign needs to survive its own run time. Nationwide across Germany.
Social Media & Campaigns
How it looks on screen






Ad creatives are the part of a campaign a human actually sees: image, video, copy, sound. Targeting, budget and placement decide who gets served an ad; the creative decides what happens next. So commissioning ads is not about one file, it is about a set: several variants that can carry an ad set until it is switched off.
Why the creative makes the difference and why one is not enough
In a largely automated auction system there is less and less to adjust in targeting, budget and placement. Those levers are quickly exhausted, and they are available to every competitor in exactly the same form: the same audiences, the same placements, the same auction. What stays distinguishable in the end is what a human actually sees.
That shifts the work onto the creative, and that is precisely where the next problem starts. “Ads wear out” is correct as an observation and useless as a basis for planning. Meta’s analytics team measured the effect in 2023 and published the result.
There is no wear-in for direct response
For performance objectives there is no warm-up phase: according to Meta’s analysis, clicks and conversions become monotonically more expensive with repeated exposure. A creative is on its way down from the very first impression; it never gets better first.
Meta’s own measurement shows how much repetition is baked into the system: 4.2 prior exposures on average across all ad impressions, and more than 19 percent of all impressions reached people who had already seen the same creative more than five times within a 30-day lookback. At four repeated exposures, the probability of conversion drops by roughly 45 percent.
Meta’s formula and what follows from it
Meta published the result as a function: creative fatigue level = 1 − (N+1)^−0.4, where N is the number of prior exposures. Behind it sits a logistic regression in which clicks were matched to impressions and audience saturation, ad set conversion rate and eCTR were controlled for, separating fatigue from “the audience is simply exhausted”. The curve is steepest at the start: the expensive repetition is not the twentieth, it is the second.
Meta’s recommendation follows from that: feed fatigued ad sets new and diverse creatives. Frequency caps alone do not solve it: they limit delivery, not the cause.
When a creative should be replaced
There is no credible universal threshold: figures such as “performance drops above a frequency of 2.5” come from tool vendor blogs without a source. The reliable signal is the trend in your own account, not a number from a blog post.
TikTok frames it as inventory rather than an alarm: three to five different creatives per ad group, and a refresh as soon as delivery results show a sustained downward trend. For production that means planning a set, not a single film.
Source: Analytics at Meta: Creative Fatigue, 10.05.2023 · TikTok Ads: Creative Best Practices
The first few seconds
A creative does not compete with other ads, it competes with a thumb. TikTok names concrete time windows for this: the content proposition belongs in the first three seconds, the hook in the first six if watch time is the objective; for text overlays the platform specifies five to ten words per second.
The mechanics behind it are simple: a build-up that only reaches the point after ten seconds never gets measured, because hardly anyone stays that long. The hook is therefore not a title card glued to the front; it is the scene you design first.
Formats and platforms: 9:16 is not the universal format
Vertical passes as the default image of social media, yet it does not even cover Meta’s own feed. A single 9:16 master, pushed everywhere, gives away screen real estate on every platform.
The work shown on this page is Reels, Stories and TikTok formats too: 9:16 throughout. That is an excerpt, not a recommendation: whatever runs in the feed, on LinkedIn or in square placements is derived from the same concept as its own cut.
Meta: 4:5 in the feed, 9:16 in Reels and Stories
For feed video Meta specifies 4:5 at 1,440 × 1,800 pixels, not 9:16. Reels and Stories run full vertical at 1,080 × 1,920 pixels. For the copy elements Meta names 50 to 150 characters of primary text and 27 characters for the headline.
TikTok: 9:16, 720p minimum, conceived with sound
TikTok is consistently vertical and requires at least 720p. Sound there is not an add-on but a baseline requirement; harsh, jarring noise in the first three seconds increases the skip rate. Audio therefore belongs in the same planning stage as the image.
LinkedIn: more latitude, fewer myths
LinkedIn supports 4:5, 9:16, 16:9 and 1:1 for video ads; permitted lengths run from three seconds to 30 minutes. The widespread rules “15 seconds is optimal” and “captions are mandatory” do not appear in the official specs. Captions are listed there as optional. Subtitles are a decision, not a requirement.
Source: Meta Ads Guide: Facebook Feed Video · TikTok Ads: Creative Best Practices · LinkedIn: Video Ads Specs
Static or motion, UGC look or high gloss
The question is usually posed as a matter of style, and that is what makes it the wrong question: an asset type is not an aesthetic, it is a role in the funnel. UGC-adjacent lo-fi formats carry awareness and trust because they look like the environment they run in; a brand video creates orientation; performance creatives work on the decision and are allowed to get specific. Swap the roles around and you produce clean work with poor numbers.
Honesty requires naming the gap: there is little hard, independent comparative data between the UGC look and high gloss, and the circulating UGC figures have no defensible primary source. So the question of style is not derived from a study but tested in your own account, with enough variants for the test to mean anything.
How it works
It starts with which role the set plays in the funnel and which platforms it has to carry. From that comes a concept with several variants: different hooks and angles, not the same idea in three colours. Three versions of the same thought fatigue together.
Production is planned so that every cut comes out of one shoot; framing and safe margins are created on set and cannot be invented after the fact in post. After launch, the trend in the account decides what gets produced next.



